VR – Weaponry & Interaction Framework


A VR toolkit for realistic grabbing, weapon handling, and immersive mechanics. Fully customizable and ideal for diverse game types, from action to puzzle games, saving you time and effort.


by OakHorizon Studio


Price History +

Designed for immersive games like Into the Radius, this VR toolkit offers realistic weapon-handling systems and smooth interactions. With its modular design, this asset can be very easily adapted to various types of games, from simulations to action or puzzle games. 

The collision anticipation system ensures smooth interactions, significantly enhancing visual quality and precision when manipulating objects.

Comprehensive documentation is provided to guide you through the setup and usage of the toolkit. Supports all Unity compatible VR Headsets.