World in Conflict Tycoon
A complete turn-based geopolitical strategy game system for Unity. Includes AI, diplomacy, war, economy, research, events, meta-progression, save/load, and full UI —ready to build on or release as-is.
by Teigworld Studios
Price History +
A fully customizable geopolitical strategy framework built in Unity/C#. All values are Inspector-exposed for easy tuning. Systems are modular and manager-based, making it straightforward to extend, swap out, or integrate into any strategy or simulation project.