XR Tavern Interaction Starter Kit – VR Pouring, Serving & Mini-Game Template


A Quest-ready XR tavern gameplay template with bottle pouring, mug filling, drink orders, syrup modifiers, serving validation, coin rewards, and a dart mini-game.


by UpDraft Art


Price History +

XR Tavern Interaction Starter Kit is a VR gameplay template for building a small tavern-style serving game in Unity. It includes a working demo scene with bottle pouring, mug fill levels, drink orders, syrup modifiers, serve validation, coin rewards, and a simple dart mini-game.

This package is designed as a starter point for developers building Quest-style VR interaction scenes, tavern jobs, fantasy shops, mini-games, or physics-based serving gameplay.


This template was used to build Last Call, a VR tavern sim available on Meta App Lab. See it in action: https://youtu.be/BJjTf4cHhGM


The included systems are prefab/script based and can be adapted for your own art, drinks, props, and game rules.


This is a starter template/demo kit, not a finished commercial game. It includes a working example scene and reusable gameplay systems intended to be customized for your own VR project.



Key Features

• Quest-style XR demo scene

• Bottle pouring interaction

• Mug fill-level system

• Ale, wine, and mead drink types

• Honey, berry, and spice syrup modifiers

• Customer order generation

• Drink + syrup validation

• Too little / too full / wrong drink feedback

• Coin reward system

• Perfect pour tracking

• Dartboard mini-game with score and coin payout

• Basic title/menu/results flow

• Reusable scripts and prefabs

• Documentation included


What’s included

• Demo tavern scene

• Pourable bottle setup

• Fillable mug setup

• Order manager

• Serving validator

• Score manager

• Sound effects, voices, music

• Timer/shift loop

• Customer feedback UI

• Dart mini-game scripts

• Basic UI panels

• Example audio hooks

• Documentation