XR Tavern Interaction Starter Kit – VR Pouring, Serving & Mini-Game Template
A Quest-ready XR tavern gameplay template with bottle pouring, mug filling, drink orders, syrup modifiers, serving validation, coin rewards, and a dart mini-game.
by UpDraft Art
Price History +
XR Tavern Interaction Starter Kit is a VR gameplay template for building a small tavern-style serving game in Unity. It includes a working demo scene with bottle pouring, mug fill levels, drink orders, syrup modifiers, serve validation, coin rewards, and a simple dart mini-game.
This package is designed as a starter point for developers building Quest-style VR interaction scenes, tavern jobs, fantasy shops, mini-games, or physics-based serving gameplay.
This template was used to build Last Call, a VR tavern sim available on Meta App Lab. See it in action: https://youtu.be/BJjTf4cHhGM
The included systems are prefab/script based and can be adapted for your own art, drinks, props, and game rules.
This is a starter template/demo kit, not a finished commercial game. It includes a working example scene and reusable gameplay systems intended to be customized for your own VR project.
Key Features
• Quest-style XR demo scene
• Bottle pouring interaction
• Mug fill-level system
• Ale, wine, and mead drink types
• Honey, berry, and spice syrup modifiers
• Customer order generation
• Drink + syrup validation
• Too little / too full / wrong drink feedback
• Coin reward system
• Perfect pour tracking
• Dartboard mini-game with score and coin payout
• Basic title/menu/results flow
• Reusable scripts and prefabs
• Documentation included
What’s included
• Demo tavern scene
• Pourable bottle setup
• Fillable mug setup
• Order manager
• Serving validator
• Score manager
• Sound effects, voices, music
• Timer/shift loop
• Customer feedback UI
• Dart mini-game scripts
• Basic UI panels
• Example audio hooks
• Documentation