2D Area Confiner


This tool is used to make sure that when moving objects they do not move out of the desired area. This could be very useful for example in a beat em up.


by Gamebelieve


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🔷2D Area Confiner

This tool is used to make sure that when moving objects they do not move out of the
desired area. This could be very useful for example in a beat em up.


🔷How does it work?

  Creating an area is extremely simple, consisting of 2 steps:

1️⃣ Create the section (as many as you want)

2️⃣ Position the vertices to give the shape you want.


🔷Gizmos

    ✔️Can change the color that represents the confined area.

    ✔️Can change the positioning control to: point or axis.

    ✔️Can disable or enable positioning points.

    ✔️Can make the area always visible, when you don't have the object selected in the
Hierarchy or only when you have the object selected.


🔷Features

    ✔️Documentation

    ✔️Video tutorial

    ✔️Clean code


📝Support