3D Text Suite – 3D Text Animator & Font Creator


- Prefab placers and particle systems ... - Parameterized animations - Tag animations - Easing functions - Play audio clips - Modular building-block animation library


by BitSplash Interactive


Price History +

An all-in-one 3D text pipeline. Generate custom 3D fonts from TTF files, lay out typography, and animate text directly in the Unity Editor. Comes with an extensive library of ready made font styles.
  • All Unity platforms are supported Including PC , Mobile ,Web, VR/AR/XR
  • All latest Unity versions are supported starting from version 6.0.077f1
  • PC , Mac and Linux Editors supported.
  • URP HDRP and built-in RP are all supported. Ready made fonts are available for each RP , out of the box
  • Completly managed solution
  • To learn more about performance and optimization see this page

Notes & Limitations:

  • Variable TTFs are currently not supported. You can use their static version instead. if you have an otf file, it's very simple to convert it to ttf using external tools.
  • Languages are supported as long as they are supported by the underlaying ttf file
  • Arabic is limited to using two fonts. Cairo-Regular and Noto-Naskh-regular.
  • Hebrew support is without nikud. so the asset is not suitible for educational games teaching hebrew.
  • Input Method Editor(IME) for Chinese , Japanese, Korean and other complex languages is not supported in webgl

3rd Party Notices can be found here


What can 3D Text Suite be used for? Captions, UI, menus, signs, damage numbers, scores, countdowns,small dialogues and much more! The only limit is your imagination...


Dedicated support | Documentation | More assets by BitSplash


Quick feature overview:


- 3D Font creator

- Animations on a timeline

- Rich text layout and text input

- Multiple language support, including bi-directional text and IME

- 43 Ready made font styles.

- Dedicated support | Documentation | Tutorial scenes

- Known publisher with high asset ratings


Full feature overview:


● Dedicated support - Please reach out to us! We want to get your input.


● Custom Inspector Workflows: Design and animate 3D fonts directly in the Inspector, place them in your scene, and easily trigger them via script.


● Layer based Font modeling engine - (Feature overview)


- Offset and beveled offset

- Outline and beveled outline

- Sunken Effect

- Raised Effect

- Border Effect

- Chiseled/Inflated Effect

- Highlight Effect

- Prefab placers and particle systems

- Build-time baking / Runtime baking / Dynamic generation


● Compound animation engine - (Feature overview)


- Animation timeline

- Animation blending

- Parameterized animations

- Tag animations

- Easing functions

- Play audio clips

- Modular building-block animation library


● Text layout and text Input - (Overview)


- Rich text with diffenrent fonts and font sizes

- Physical and virtual keyboards

- Input method editor (IME) for Chiense, Japanese and Korean

- Kerning support

- Full and correct bi-directional layout support ( including keyboard input )

- Text wraping

- Object pooling

- Both new and old input systems are supported


● Multiple language support - Requires a compatible .ttf (Overview)


- Extended Latin languages: including EFIGS and all others (except Vietnamese)

- East Asian languages: Chinese,Japanse and Korean

- Pan Cyrillic languages: Russian, Ukrainian and more

- Middle Eastern languages: Arabic,Hebrew (with some limitations)

- Nordic languages : Swedish ,Danish, Norwegian, Finnish and more

- Other languages: Greek, Armenian, Georgian


● Learn easily

- Extensive Documentation

- 12 Tutorial scenes


● 42 well-designed font styles - (Gallery)


- Designed with games in mind

- URP,HDRP and Built-in RP versions of each font

- Each font package has its own materials and textures. no dependencies.

- Each can work with any static TTF font file.