A* for ECS/DOTS


A* for ECS/DOTS is a pathfinding and navigation package based on the A* algorithm and RVO Agent Avoidance.


by Athomield3D


Price History +

A* For ECS/DOTS provides an easy way to add agent navigation with avoidance to your project. This package is performant enough to have hundreds of actors moving around the scene, making it a good fit for RTS games and other similar genres.

The code is is easy to navigate and extend which means you can add your own functionnality of top of it.