A* pathfinding


A simple and lightweight A* implementation for 2D and 3D tile based maps.

Agent helper class allows smooth movement ...


by ZENTRONIC GmbH


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A simple and lightweight A* implementation for 2D and 3D tile based maps. Agent helper class allows smooth movement in maze. The path of the agent can be changed while agent is walking. Allows the creation of random maps. Includes demo scenes to help you get started. Live demo http://01.pyramidspirits.at/pso/astar/