Activator Key – for Game Creator 2


Automatically checks the Key state at scene start to toggle objects on/off. Use it to activate new characters after events or display collected treasures in the player’s room.


by Zuppy


Price History +

⭐️Activator Key – for Game Creator 2⭐️

  • Automatically toggles objects ON/OFF at scene start based on key states.
  • Say goodbye to complex condition setups!
  • Works seamlessly with Game Creator 2, making event and object management easier than ever.

🔧 Main Features

  • Includes custom Actions and Conditions for Game Creator 2.
  • Toggle any object automatically at scene start simply by switching a Key to True or False.

🚀 How to Use (Super Easy)


  • Attach EnableWhenKeyActive or DisableWhenKeyActive to your objects.
  • Create an Activator Key (ScriptableObject) and assign it to the component.
  • At the end of an event, just use the GC2 Action “Set Activator Key State” to change the key value!

→ That’s it! Objects will automatically switch ON or OFF depending on the key’s state.



🎮 Practical Examples

  • Activate the next event’s objects after the current one finishes.
  • Display treasures collected in a dungeon inside the player’s room.
  • Unlock new menu categories when items are obtained.

💡 With This One Tool

You no longer need complicated Conditions or Global Variable setups.


Simply flip a key, and your world reacts instantly.



The usage is very simple!


Please check the included ReadMe PDF for detailed instructions.🚀