AgentGraph Studio
Take total control of your AI workflows. Chain Gen AI nodes to automate Editor tasks, power in-game experiences, and instantly generate custom tools, drastically accelerating your development.
by Ludiance
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Your dream game shouldn't take a lifetime to finish.
At Ludiance, we know firsthand the quiet struggles of passionate developers trying to bring their dream games to life, only to be bogged down by massive scope creep, burnout, and development cycles that stretch on for years. We believe that technical hurdles should never get in the way of your creativity.
The Problem with "One-Size-Fits-All" AI
Other AI tools force you into a box. They depend on a single AI agent's limited capabilities, taking away your control over consistency. But game development is incredibly complex, and every single project is entirely unique. A one-size-fits-all solution simply doesn't work effectively.
Enter AgentGraph Studio
We built this framework to empower talented developers to build the exact, custom workflows their specific projects demand. Instead of fighting against an AI's limitations, AgentGraph Studio lets you get the absolute most out of your development process.
Operating as both an Editor Automation Powerhouse and a Runtime AI Engine, our node-based Service Graph lets you visually chain AI agents together to perform complex, multi-step tasks. Have an AI agent create a design doc, another generate the new scripts, and a third build the prefab for it—all perfectly tailored to your project's architecture.
Infinite Extensibility with the AI Node Builder
Don't see a node for your highly specific workflow? Build it on the fly. One of the most powerful features of AgentGraph Studio is the AI Node Builder. Simply describe the custom AI editor tool or logic node you need, and the framework will automatically write the C# boilerplate, compile it, and generate a brand-new node ready to be dropped into your graph. It is the ultimate tool for creating your own tools.
Highly Customizable & Genre-Agnostic
This framework is completely genre-agnostic. Whether you are building an RPG that needs dynamic runtime NPC conversations or a suite of bespoke Editor tools to write C# code for your platformer, you maintain total control. Bring your own API keys (OpenAI, Gemini, Claude) and inject your own project files as context so the AI deeply understands your game.