AJ Pathfinding


Welcome!
High-performance A* Pathfinding

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by James Ou


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Welcome!
High-performance A* Pathfinding

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-- This is an efficient pathfinding algorithm that skips the same line point in the pathfinding. In the 800*800 grid, the pathfinding time is only milliseconds.

-- The data and algorithm are separated independently, and the path finding of multiple maps can be switched flexibly.

-- In addition to the fixed blocking data, users can dynamically add or reduce blocking as needed.

-- In terms of use, the user only needs to set the map size and read the blocking data to effectively call the pathfinding API.

-- At the same time, the plugin provides an editing tool that blocks data, and generates a Json configuration file. If necessary, other configuration formats can be generated. This is a workaround.

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The package contains:
-- Two Xianxia-style 3D character models.
-- Block data generation tools.
-- A tool scenario.
-- Two demo scenes.