Animated 2D Character – Warrior (Spine)
Spine 2D Character: HD graphics with smooth bone animation. Easy Unity/Godot integration. Customizable, mobile-optimized. JSON+PNG. Perfect for games
by KadroMix
Price History +
A high-quality animated character with smooth skeletal animation, created in Spine.
The visual concept was assisted by AI tools (ChatGPT) for creative direction. Final artwork was manually refined, and all animations were handcrafted in Spine 2D.
Key Features:
Fully customizable – all animations and skins can be edited directly in Spine
Modular design – supports adding new animations and alternate skins
Genre-optimized – perfect for:
- Platformers
- Side-scroller games
- RPG and action projects
Technical Specifications:
- Format: Spine (JSON + PNG/ATLAS)
- Resolution: Full HD (4K adaptation available)
- Engine Support: Unity, Godot, Defold
Animations:
- Idle
- Attack
- Attack_Fast_1
- Attack_Fast_2
- Attack_Fast_3
- Attack_Fast_4
- Damage
- Die
- Die_Idee
- Jump
- Jump_End
- Jump_Idle
- Jump_Start
- Run
- Walk
- Take_Down
- Take_Mid
Attack animations can be combined with each other to create spectacular combos.
Jump animations are designed to allow adjustable distance.
Events are set up in animations to support sound integration.
Skins Are Available:
Weapons:
- Mace
- Axe
- Sword
Armor:
- Leather armor
- Iron armor
- Iron helmet
The character is ready for immediate integration into your project and further customization.
Developer Benefits:
- Saves animation production time
- Easy visual customization
- Optimized mesh deformation
Ideal for rapid prototyping and full-scale 2D game development.
I have used AI/ML in my package creation process.
AI (ChatGPT) was used for initial concept development. The design was slightly refined in Photoshop. All animations were manually created in Spine 2D.