Animation Baking Studio (3D to 2D)
Bake 3D models from multiple directions into 2D/2.5D assets, including sprite sheets, animation clips, normal maps, materials, prefabs, and animator controllers.
by JYU Dev Studio
★★★★★ star rating
Price History +
Animation Baking Studio helps you build a sprite-based production pipeline from animated 3D assets inside the Unity Editor.
Instead of manually rendering each frame, the tool automates camera setup, frame sampling, directional capture, texture export, atlas creation, and Unity asset generation. You can use it for characters, props, monsters, projectiles, or any animated model that needs to be presented as 2D sprites.
It supports multi-direction baking, shadow output, normal map creation, trimming, packing, prefab generation, material setup, and animator controller generation. The latest version also improves URP workflows, baking diagnostics, inspector validation, and overall baking stability.