Animation Generator


Generate all your spritesheet based animations with few clicks.


Generate Anim ...


by Kevin Castejon


Price History +

Generate all your spritesheet based animations with few clicks.


Generate AnimationClip assets from a Texture2D spritesheet asset, save and reuse the configuration with other similar spritesheets.


See online documentation


See my other Unity packages


How-to-use :


- Create a Animation Spritesheet Configuration asset by using the Create menu then selecting Animation Spritesheet Configuration.

- Open it by doucle-clicking the asset or by using the Open button into the asset inspector.

- Select a Texture2D spritesheet asset with ordered sprites.

- Add/remove animations and modify animations names, lengths (number of sprites), framerates, looping parameters.

- You can add an internal path for your sprites (usefull if the SpriteRenderer component is on a GameObject that is a child of the GameObject holding the Animator component).

- You can preview each animation by selecting it on the list.

- Generate AnimationClip assets from the animation selected on the list by clicking the Generate selected animation button at the bottom of the window.

- Generate AnimationClip assets from all animations on the list by clicking the Generate all animations button at the bottom of the window.