Arki Reactive Health Bars


Offline documentation and usage examples. ... Unity 6. ... Third-Party Content ... The health system and reactive UI are included in the package. ModularGameKit is not required.


by Arki Game Tools


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Build responsive, game-ready health UI without creating the underlying health and feedback systems from scratch.


Arki Reactive Health Bars combines a standalone health system with configurable reactive health bars for Unity 6. Use the included prefabs and five visual themes as ready-to-use health UI, or configure the components to fit your own game.


Included


  • Standalone health system supporting damage, healing, depletion, restoration, and health changes.
  • Reactive health bar feedback with animated fill and delayed/ghost damage.
  • Configurable color and health text feedback.
  • Extensible reaction system for additional health feedback.
  • Five ready-to-use themes: Fantasy, Dark Gothic, Sci-Fi, Survival, and Pixel Art RPG.
  • Ready-to-use prefabs with Inspector-driven configuration.
  • Reactive Health Bars Showcase sample.
  • EditMode and PlayMode tests.
  • Offline documentation and usage examples.


Designed for


RPGs, action games, survival games, roguelites, arena games, boss encounters, destructibles, enemies, players, and other gameplay that needs clear and responsive health feedback.


Requirements


  • Unity 6.
  • Uses Unity UI (uGUI).
  • Uses TextMeshPro for health text.
  • The included showcase uses the Unity Input System.


Third-Party Content


This asset uses UnifrakturCook and Press Start 2P under the SIL Open Font License 1.1, and Futured under its included freeware license. See Third-Party Notices.txt in the package for details.


The health system and reactive UI are included in the package. ModularGameKit is not required.