Arsenal – Universal Toolkit


Arsenal is a jack-of-all-trades package that handles every technical aspect of your game. Input, audio, save system, dialogues, UI, localization... You can now focus on what's important!


by Simon Albou


Price History +

Contact:


Gmail / Unity Forums / Discord Server


Start your new projects way faster with Arsenal!


What if all redundant gamedev utilities were contained in the same package?

Finally, in one single asset, you now have tools for most non-gameplay aspects of a game:

- Inputs (including virtual sticks)

- Audio

- Localization

- Dialogue System

- Save System

- Tween handlers

- Lots of UI presets

- Context Manager

- And more!


For each of these features, the objective with Arsenal is to create short workflows, in order for you to handle them in a simple way.


Highly extendable and modular:


Arsenal is a fully modular tool: although a large number of features is included, it is not mandatory to use them all at once. Everything is compatible with other specialized packages, if necessary.

Furthermore, Arsenal is designed so you can extend any component and create your own templates. The full Scripting API documentation is available, so you can easily add your own code on top of it.


Full documentation for free:


The package comes with its full source code, full user manual, a quickstart guide that covers each module and the Script Reference in case you want to extend Arsenal with your own code.

All these documents are available for free so that you get an idea of how Arsenal works:

Quickstart Guide

Full user manual

Script Reference


One-click install:


Arsenal integrates immediately in your project: adding the Arsenal Manager into your scene grants you access to every functionality at once.


A great community available on Discord:


Together with BulletPro users, you can join the Discord community, ask any question and get help right away!