Async SoundManager
In a single line, it creates the AudioSource and can reuse it after to save memory.
by ColdMechanics Games
Price History +
The Async SoundManager package uses the lastest .Net 4.x features to manage the AudioSource creation natively. That makes it lightweight and simple to use.
In a single line, it creates the AudioSource and can reuse it after to save memory.
It makes management of the AudioSource simple and adds support for:
* Music transition meld.
* Fade in support.
* Pause support.
* Loop management.
* Group sound control.