Async SoundManager


In a single line, it creates the AudioSource and can reuse it after to save memory.


by ColdMechanics Games


Price History +

The Async SoundManager package uses the lastest .Net 4.x features to manage the AudioSource creation natively. That makes it lightweight and simple to use.


In a single line, it creates the AudioSource and can reuse it after to save memory.


It makes management of the AudioSource simple and adds support for:


* Music transition meld.


* Fade in support.


* Pause support.


* Loop management.


* Group sound control.