Atlas Wizard – Texture Atlas Baker & Mesh Optimizer


A Unity Editor tool that creates texture atlases, merges materials, rebakes meshes, and generates optimized prefabs for better rendering performance.


by Nowe assets


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Atlas Wizard is a Unity Editor tool that automatically combines multiple materials into texture atlases, rebakes meshes with updated UVs, and generates optimized prefabs. It helps reduce material count, improve rendering performance, and simplify asset management without modifying your original assets.

Designed primarily for static environment optimization, Atlas Wizard is ideal for level designers, environment artists, and indie developers working with modular assets, props, buildings, vegetation, or imported models.


Atlas Wizard currently supports:

  • Built-in Render Pipeline
  • Universal Render Pipeline (URP)

Unsupported materials (such as HDRP, custom shaders, texture tiling, oversized UV layouts, Terrain, Particle Systems, and Skinned Mesh Renderers) are safely skipped during the baking process.


The generated assets are fully customizable. Atlas Wizard creates new textures, materials, meshes, and prefabs while leaving the original assets untouched, allowing users to edit or extend the generated content at any time.

Whether you're optimizing a small prop or an entire environment, Atlas Wizard streamlines the atlas creation workflow and helps prepare assets for production-ready Unity projects.