Audio To Code Generator (Indie Edition)
Instant Playback: Zero asset loading delays or bundle caching required. ... Key Features: ... Third-Party Notices: ... Support: Email: bizzlestudios123@gmail.com
by Bizzle Studios
Price History +
• 1 Core Engine Assembly (AudioToCodeGenerator_IndieEdition_Core.dll)
• 1 Custom Editor Launcher Script
• 1 Interactive Demo Scene (with sample script & documentation)
• Supported Render Pipelines: Built-in, Universal Render Pipeline (URP), High Definition Render Pipeline (HDRP)
• Target Platforms: Windows, macOS, Linux (Unity Editor tool)
• Minimum Unity Version: Unity 2022.3 LTS or higher
• .NET Target: .NET Standard 2.1 / .NET Framework 4.x
• Audio Channels: Full Mono (1-Channel) & Stereo (2-Channel) support with size-reduction Mono downmix option
• Default Sample Rate: 44100 Hz (configurable)
Audio to Code Generator (Indie Edition) is a powerful Unity Editor tool designed to transform your AudioClips directly into C# code arrays for seamless procedural audio playback.
Eliminate heavy audio files from your build, reduce package sizes, and create dynamic retro or platformer sound effects completely driven by pure C# code!
Why Convert Audio to Code?
• Ultra-Lightweight Builds: Embed sound effects directly in code without bundling physical audio files (.wav / .mp3).
• Procedural Audio: Generate and manipulate sound on the fly for retro games, dynamic pitch shifts, and responsive SFX.
• Instant Playback: Zero asset loading delays or bundle caching required.
4 Powerful Export Formats:
1. Gzip + Base64: Compressed string format ideal for larger sound effects to keep code size compact.
2. Lazy AudioClip Provider: Generates clips on-demand to save memory until the sound is actually needed.
3. Raw PCM 16-Bit Array: Raw byte array format designed for low-level DSP processing and custom audio pipelines.
4. Standalone MonoBehaviour Component: Drag-and-drop ready script component that plays your sound immediately.
Key Features:
• One-Click Conversion: Select any AudioClip and generate C# code in seconds.
• Real-Time DSP & Audio Tuning: Adjust Volume Gain, Playback Speed, Pitch Shift, and 0dB Auto-Normalization before generating.
• Waveform Visualizer: Live waveform preview with precision trimming and transport controls (Play, Stop, Loop).
• Multi-Slot Workflow: Manage and test multiple audio slots per window.
• Interactive Demo Scene: Includes a plug-and-play sample scene with on-screen UI buttons demonstrating procedural audio synthesis.
Third-Party Notices:
Asset uses WSOLA and Hermite DSP algorithms under the MIT License; see Third-Party Notices.txt file in package for details.
Support:
• Email: bizzlestudios123@gmail.com