Auto Tween
Just attach AutoTween component to any GameObject and let it tween.
Animate your whole game without writing a ...
by Pawio
Price History +
Just attach AutoTween component to any GameObject and let it tween.
Animate your whole game without writing any scripts for each animation.
Or your project is almost complete and you need animation: Add AutoTween component and GameObjects will tween automatically.
- Complete source code!
- Supported properties out of the box:
Position/Rotation/Scale
Parent change
Canvas elements with RectTransform
Color
- Can be extended to different properties by providing getter and setter delegates.
- Queueing tweens
- Clean code with minimum CPU and memory footprint
Animate your whole game without writing any scripts for each animation.
Or your project is almost complete and you need animation: Add AutoTween component and GameObjects will tween automatically.
- Complete source code!
- Supported properties out of the box:
Position/Rotation/Scale
Parent change
Canvas elements with RectTransform
Color
- Can be extended to different properties by providing getter and setter delegates.
- Queueing tweens
- Clean code with minimum CPU and memory footprint