Behaviour Tree – Easy, Simple, and Efficient
A behaviour tree graph for AI in Unity that is both strong and easy to use. Easily create, modify, and debug AI behaviours graphically. Ideal for developers that want to simplify AI decision-making.
by AleM Boy
Price History +
Use a visual behaviour tree system that is easy to use and flexible to improve your AI development. This tool's user-friendly graph-based interface lets you design, control, and debug intricate AI behaviours.
Features:
- An intuitive visual graph.
- Seamless communication between C# and Graph.
- Double-click on leaf node to open selected method.
- Hover on nodes and parameters to get more information in tooltip.
- Adjust behaviour tree update time in script for personalized use.
- Includes examples how to use nodes for better efficiency.