BetterTabs – Productivity Enhancer


Inline rename via F2 or double-click ... Bidirectional drag-and-drop with the native Project panel ... Folder Tabs docks anywhere in the Unity Editor and remembers your tabs, expanded folders, ...


by Panchuel


Price History +

A dockable editor window that replaces the Unity Project panel with browser-style folder tabs for fast, focused asset navigation.
  • Dockable EditorWindow: place it anywhere in your layout
  • Pinned folder and asset tabs with drag-to-reorder support
  • Tree view with expandable folders, child count badges, and asset type labels
  • Grid view with 64×64 asset previews, folders listed first
  • Scoped search: results are filtered within the active tab's folder only
  • Full context menu: Open, Reveal in Explorer, Rename, Duplicate, Delete, Copy Path, Select Dependencies
  • Inline rename via F2 or double-click
  • Create assets from the + button or right-click: Folder, C# Script, Scene, Material
  • Inspector sync: clicking an asset updates the Inspector automatically
  • Bidirectional drag-and-drop with the native Project panel
  • Auto-refresh via AssetPostprocessor: No manual refresh needed
  • Browser-style shortcuts: Ctrl+T, Ctrl+W, Ctrl+Shift+T, Shift+Scroll, Ctrl+Shift+Scroll
  • Per-tab state persistence across editor sessions (EditorPrefs)
  • Editor-only: Zero runtime overhead, no third-party dependencies

Stop navigating the full asset tree every time you switch context. Folder Tabs lets you pin the folders you actually work in as tabs instantly reachable, always visible.

It works like a browser: drag a folder in to open it as a tab, switch between tabs with a click or a scroll, and close them when you're done. Everything you can do in the native Project panel works here too rename, delete, duplicate, drag and drop, create assets, and search all scoped to the active tab's folder.

Folder Tabs docks anywhere in the Unity Editor and remembers your tabs, expanded folders, and search queries across sessions.