Branches for Unity
Lightweight, easy to use, easy to extend node editor. As a demonstration of how easy it is to create node trees, a Logic ...
by Roy Theunissen
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Lightweight, easy to use, easy to extend node editor. As a demonstration of how easy it is to create node trees, a Logic Tree, Dialogue Tree, Behaviour Tree and basic visual scripting is included.
Useful for prototyping, separating design from implementation and as a base for new systems.
Developed with non-programmer users in mind and contains extensive examples.
Why Branches for Unity?
• Full Unity 5 Support
• Contains Logic, Dialogue & Behaviour trees
• Directly access variables and methods
• Intuitive interface inspired by Mecanim
• Created with thorough extensibility in mind
• Auto Live Link for real-time debugging
Forums
Useful for prototyping, separating design from implementation and as a base for new systems.
Developed with non-programmer users in mind and contains extensive examples.
Why Branches for Unity?
• Full Unity 5 Support
• Contains Logic, Dialogue & Behaviour trees
• Directly access variables and methods
• Intuitive interface inspired by Mecanim
• Created with thorough extensibility in mind
• Auto Live Link for real-time debugging
Forums