BudInGui – Inputs, Guides & Events System


The system streamlines input handling by allowing inspector-configurable events, conditional execution, and customizable guide UI with localization support—all these managed directly in the inspector.


by Budgie Games Company


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Documentation | Examples & Tutorials


Description


The BudInGui-Inputs, Guides, and Events System is a powerful and flexible solution for managing inputs, events, and UI guides in your Unity projects. Designed for maximum efficiency, this system allows you to assign and customize input-triggered events directly in the inspector, with support for conditional execution and adjustable parameters.

Enhance your scene with fully customizable guide UIs that can be displayed anywhere, resized, or modified with localized text. All configurations are handled entirely through the inspector, making setup and adjustments simple and intuitive.

Whether you're building complex gameplay mechanics or user-friendly guides, the BudInGui System is a dynamic tool that adapts seamlessly to your needs.


The BudInGui-Inputs, Guides, and Events System is a versatile tool that enables:

  1. Input Assignment: Easily assign inputs to trigger events, with full control via the inspector.
  2. Event Assignment: Assign multiple, customizable events to inputs, with parameters editable directly in the inspector.
  3. Conditional Execution: Execute events based on specific, inspector-configurable conditions.
  4. Guide UI Integration: Display input guides anywhere in the scene view, with customizable text for localization.

This system simplifies input handling, event management, and UI guidance for diverse and dynamic games.