Bullet Ballistics 2


Bullet Ballistics enables you to simulate thousands of high speed projectiles in your game seamlessly. It also allows penetrating objects, and takes into account forces like gravity or air resistance.


by Christian Schott


★★★★★ star rating
Price History +

Bullet Ballistics combines the accuracy of hit-scan based systems, with the realistic bullet drop of rigidbody based projectiles, and additionally includes forces like air resistance in its ballistics simulation.


🕹️ Online Demo

📖 Documentation

💬 Forum


⚡ Built from the ground up with performance in mind, making full use of multithreading utilizing unity's Job system and Burst compiler!

Minimal runtime allocations!


🔧 Another main development goal was creating customizable interfaces to the core ballistics simulation, allowing for custom bullet rendering, material interactions, and impact handling.


Ballistics Simulation: Gravity, Drag, Wind, Bullet Spin

Material Interactions: object penetration, ricochets

Weapon Zeroing: counteract bullet drop

Trajectory Visualization


🚀 All together, Bullet Ballistics empowers you to simulate hundreds to thousands of physically accurate projectiles in your games simultaneously without a hustle.


🌟 Bullet Ballistics has received support and updates since 2016!


Using Bullet Ballistics:

- AB AETERNO

- VR WAR LAB

- feel free to send me your projects!


Any further questions or suggestions?

📧 mr3d.cs@gmail.com