Camera Edges


Move & Get any camera edge (pivot) in world space with a single method call
Example:
Vector3 Top Right = ...


by Cyborg Assets


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Move & Get any camera edge (pivot) in world space with a single method call
Example:
Vector3 Top Right = camera.GetTopRight(10);

- want to move the camera bottom left to the start point  ?
simply call:
camera.Move Bottom Left (startPoint, 10);

- easily create objects at screen edge
- easily remove objects when they leave screen edge

- has methods to move and get any camera pivot in world space:
top left , top center , top right
left center, middle, right center
bottom left, bottom center, bottom right


Features:
- methods to move & get any camera edge (pivot) in world space
- works with 2D orthographic & 3D perspective cameras
-- even if the camera is rotated
- easily detect screen edges
- includes demo scenes
- includes source code
- supports unity 5
- online documentation

- for inquiries, contact us
customer.cyborgassets@gmail.com

 

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