Camera Occlusion Reveal


Reveal hidden targets through walls with customizable overlay materials, Shader Graph support, object preservation filters and plug-and-play setup.


by WezerexDev


Price History +

Camera Occlusion Reveal is a plug-and-play camera utility that keeps important targets visible even when they become hidden behind environment geometry.

Unlike traditional dissolve or stencil-based solutions, Camera Occlusion Reveal uses a dedicated reveal workflow that supports custom materials, Shader Graph integration, object preservation filters, and multiple detection modes.

The system can be used in a wide variety of projects, including:

  • Third Person Games
  • Action RPGs
  • Strategy Games
  • Isometric Games
  • Adventure Games
  • Multiplayer Games

The built-in Default Ellipse mode works immediately without requiring custom shaders or materials.

For advanced use cases, Material Overlay mode allows developers and artists to create completely custom reveal effects using Shader Graph or custom shaders. Several reveal parameters are automatically pushed to the material, allowing dynamic effects such as:

  • X-Ray Vision
  • Holographic Reveals
  • Magic Vision
  • Scanner Effects
  • Custom Stylized Reveals

The system also includes preservation filters that allow specific objects to remain visible while environment occluders are hidden, providing additional control over the final result.

Camera Occlusion Reveal is designed around the CameraExt philosophy:

  • Plug-and-Play
  • User Friendly
  • Modular
  • Lightweight
  • Highly Customizable