CardboardCore – Dependency Injection
Very easy-to-use tool which has the power to combine pure C# and MonoBehaviours, lowering the threshold between both and managing of your code dependencies and (un)used objects with great ease.
by Cardboard Core
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For support or feedback, feel free to join us on Discord: https://discord.gg/xPupJKdyRR
The goal of this package is to help building a simple yet solid foundation in your project by injecting specific dependencies in places where it's normally tricky to do so.
This is **not** a replacement for `SerializeField` during runtime, nor is it a replacement for static classes. Instead it's a way to quickly help keeping your code dependencies in check.
Be it Unity or pure C# code. Both can be easily combined with this package.
Please feel free to contact for any kind of support or requests. This is just the initial release of this package, and I'm working on a lot of improvements and extra features.