Character Controller – Gaskellgames


Character Controller: This simple to use toolset allows you to easily implement physics-based character movement into your project. Easy to use, and highly customisable.


by Gaskellgames


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This simple to use package allows you to easily add physics-based character movement to your project. All movement styles are customisable in the inspector via sliders and toggles.


The package includes a default character model, that can be replaced by any character mesh. The character is capable of movement in multiple perspectives (first, third, top-down, room cam etc…). The character is able to pickup other objects. The controller includes a state machine making it easy to add your own code extensions for character animations.


The package uses a custom camera solution for singleplayer and multiplayer camera compatability: Camera Controller - Gaskellgames.


!! Please Note: This tool uses Unity's new input system for user input, but can be easily adapted to use the old input system !!