Character Deformer


Providing a set of deformation modules you can easily apply to any character.


by Pampel Games


Price History +

Minimum Unity Version 2021.2 LTS +


Documentation | Discord | Contact


Breathe life into your game through real-time deformations on animated meshes or export your creations to rapidly iterate on character variations.


Deform the default pose or make a snapshot every frame to achieve high-quality results even on limbs and blend shapes - all while maintaining a smooth frame rate, thanks to the advanced algorithm built on Unity's job system.


The setup is facilitated by a single inspector component, employing a modular approach that ensures complete oversight, control, and great artistic possibilities.



HIGHLIGHTS


Deformation

  • Powerful set of deformation modules.
  • Can be combined in any way you desire.
  • Quickly create character variations in the editor.
  • Animate character meshes in play mode.
  • Frame update option to deform blend shapes and animated limbs.

Lightning-Fast Performance

  • Job System & Burst Compilation.
  • Editor Caching.
  • Mobile and VR-ready, even for complicated meshes.

💎 Usability

  • Any genre and platform.
  • Humanoid and generic characters.
  • Any amount of Skinned Mesh Renderers.
  • -> A mesh-combine tool is included.
  • Any amount of sub-meshes per renderer.
  • Activate/deactivate and full reset with one method call.
  • Easily integrable with any custom character controllers and ragdoll solutions.

🔉Integrated Systems

  • Bones, Deformation and Action Setup.
  • Live Character Display in the Scene.
  • Event System.
  • API.

User Friendly

  • Modular Architecture.
  • Lightweight.
  • Extensible.

Support

  • Up-to-date Online Documentation.
  • Helpful Tooltips.
  • Demo Scenes.
  • Active Support (Discord, Email).

🙂 The funny cartoon boy from the video is included!


Any feature missing? Please don't hesitate to reach out!