Cinematic RT Studio


Record gameplay, capture reusable mesh animation takes, and render cinematic MP4s ... Live Game View recording, including physics, scripts, UI and effects ... Requires Unity 6.3+ and Timeline.


by AssetMustard


Price History +

Record gameplay, capture reusable mesh animation takes, and render cinematic MP4s with GPU ray tracing directly in the Unity Editor.
  • Live Game View recording, including physics, scripts, UI and effects
  • Mesh Takes with transform, skinning, blend-shape and camera animation
  • Take playback with scrubbing, looping and speed controls
  • Offline GPU path tracing with Compute or DXR hardware ray queries
  • Adaptive sampling and temporal/variance-guided noise filtering
  • Normal maps, reflections and refractive glass in RT renders
  • Configurable resolution, frame rate, exposure and depth of field
  • Silent H.264 MP4 export, preview PNGs and reusable settings presets

Cinematic RT Studio records gameplay, saves reusable mesh animation takes, and exports cinematic MP4s with offline GPU ray tracing.

Preview saved motion, then adjust resolution, quality, exposure, lighting, and depth of field without recording again. Suitable for cutscenes, trailers, animation previews, and product shots.

Includes editable source, a studio demo, and an English PDF guide. Requires Unity 6.3+ and Timeline. Verified with URP 17. MP4 output is silent; HDRP take preview/export is unsupported.