Converse VoiceChat For Mirror Networking


A low latency, OPUS encoded, easy to integrate Mirror Networking Voice-Chat solution.


by notnotnotswipez


Price History +

CONVERSE REQUIRES MIRROR NETWORKING TO FUNCTION!

CONVERSE DOES NOT CURRENTLY SUPPORT MOBILE PLATFORMS!


Converse Unity Voicechat is an elegant voicechat solution for the Mirror Networking package. It uses a transmitter/receiver system, allowing for multiple sources of audio to be linked to a single vocal source! Voice data is encoded and decoded with OPUS, minimizing network traffic. All with extremely low latency, similar to VC platforms like Discord.


FEATURES

- Easy integration.

- Configurable Bitrate.

- Low latency.

- High Level Scripting API.

- Voice data may transfer to multiple Receivers. (AudioSources)

- Audio filter components are supported by Receivers.

- VC data is processed via the OPUS audio codec.

- Configurable noise gates.

- Voice rooms (Exclusive player speech).

- Exposes loudness levels for both Transmitters and Receivers, allowing for animations/visuals based on speech.

- Configurable volume for both Transmitters and Receivers.

- Automatically networked Receiver adding/removing.


Discord | Documentation