Convert to one skin
Use this assembly to unite your MeshFilter and Skinnedmesh to one Skinnedmesh!
This will reduce your draw calls count! ...
by nicodrive
★★★ star rating
Price History +
Use this assembly to unite your MeshFilter and Skinnedmesh to one Skinnedmesh!
This will reduce your draw calls count!
Just use:
void Start() {
ConverterToSkin.Convert(transform);
}
and your draw count will reduce!
Link to video
Forum post
This will reduce your draw calls count!
Just use:
void Start() {
ConverterToSkin.Convert(transform);
}
and your draw count will reduce!
Link to video
Forum post