Critter 3D Pixel Camera
A camera system designed for pixelating 3D games. Ensures smooth and consistent visuals without restricting typical camera usage.
by Critter Entertainment
★★★★★ star rating
Price History +
Critter 3D Pixel Camera is designed for pixelating 3D games for a stylized 3D pixel art look. It pixelates your game in a consistent manner and makes it look smooth when moving the camera.
Benefits of Critter 3D Pixel Camera
Pixel perfect (orthographic only) – Stationary objects in 3D world look stationary without jittering colors or outlines. Pixels are consistent regardless of camera angle or movement (like in retro pixel art games).
Smoothness (orthographic only) – Subpixel adjustments make the game look smooth (like in modern pixel art games).
Performance – Game is rendered at target pixel art resolution which has a significant boost on performance. It is then upscaled to the native resolution to allow subpixel movement, without compromising performance.
Versatile – Works in any camera rotation, or combinations of rotations with parent camera rigs. All rotations can be changed at runtime without constraints.
Dynamic – Changes in pixel art resolution, native resolution, and aspect ratio are automatically handled to maintain perfect and consistent look. Two types of zoom types provided that differently handle pixel sizes.
Interface – Provides straight-forward interface for changing rotation, aspect ratio, pixelation settings, targets, resolutions, and two different types of zooms. At runtime.
Note: scenes in the marketing material not included in the asset