Dani AI


Dani AI is a visual editor for developers and designers alike to create series of contextual behaviors for any AI.


by initialPrefabs


Price History +

Dani AI is a visual editor for developers and designers alike to create series of contextual behaviors for any AI.
Every contextual behavior is a subtree that is designed in a human-like fashion using the following model:

Observe the surroundings
Decide on a set of actions
Perform the actions to satisfy the decision

Thus, making it intuitive to create AI, ranging from simple to complex variations. Dani AI is flexible for any game and supports many platforms including mobile, console, web, and PCs.

Online Manual | Scripting API | Tutorials | Demo

Workflow Features:
+ Visual Editor to create AI Templates
+ Visual Runtime Debugging
+ Intuitive controls for building AI
+ Create Template Variables to share info between nodes
+ Proportional weight sliders to create fuzzy logic

Scripting Features:
+ MonoBehaviour styled programming
+ Show Gizmos in Play Mode and Editor Mode
+ Organize Observers and Actions in the node menu with one line of code

Performance Features:
+ Implements Data Oriented Design for runtime efficiency
+ Minimalistic runtime framework to keep build sizes small (~30KB)