Deck Simulator


Modular Unity asset for card games. Manage decks, hands, piles, and poker hands with ease. Perfect for fast prototyping and development.


by Campfire Games


Price History +

Deck Simulator is a powerful and flexible Unity asset designed to streamline the creation of card-based games. Whether you’re prototyping a collectible card game, a deck-builder, or any game with draw, discard, and card evaluation mechanics, Deck Simulator provides everything you need with clean, modular components and intuitive design.

Key Features:

  • Dynamic Hand Management: Draw, select, discard, and reorder cards with ease.
  • Customizable Piles: Create piles with configurable stacking rules and visual options.
  • Poker Hand Evaluation: Built-in logic to detect poker hands and other combinations.
  • Scriptable Object-Based Cards: Easily define cards with suits, colors, values, and sprites.
  • Visual Deck Display: Show the full deck organized by suits in an interactive UI.
  • Clean API & UnityEvents: Fully integrates with your existing UI and gameplay systems.
  • Highly Modular: Use only the components you need — mix and match for your project.

Who Is This For?

  • Unity developers making card games or card mechanics
  • Prototypes testing deck-building, hand management, and pile logic
  • Indie developers wanting a flexible, extensible card system
  • Educators and hobbyists exploring card game design in Unity

What You Get:

  • Core scripts for DeckManager, Hand, Pile, Card, and CardTemplate
  • Utility classes for poker hand detection and deck visualization
  • Sample scenes demonstrating typical usage
  • Detailed documentation and example workflows

Unlock your card game's potential with Deck Simulator — your all-in-one card system for Unity!