Deck Simulator
Modular Unity asset for card games. Manage decks, hands, piles, and poker hands with ease. Perfect for fast prototyping and development.
by Campfire Games
Price History +
Deck Simulator is a powerful and flexible Unity asset designed to streamline the creation of card-based games. Whether you’re prototyping a collectible card game, a deck-builder, or any game with draw, discard, and card evaluation mechanics, Deck Simulator provides everything you need with clean, modular components and intuitive design.
Key Features:
- Dynamic Hand Management: Draw, select, discard, and reorder cards with ease.
- Customizable Piles: Create piles with configurable stacking rules and visual options.
- Poker Hand Evaluation: Built-in logic to detect poker hands and other combinations.
- Scriptable Object-Based Cards: Easily define cards with suits, colors, values, and sprites.
- Visual Deck Display: Show the full deck organized by suits in an interactive UI.
- Clean API & UnityEvents: Fully integrates with your existing UI and gameplay systems.
- Highly Modular: Use only the components you need — mix and match for your project.
Who Is This For?
- Unity developers making card games or card mechanics
- Prototypes testing deck-building, hand management, and pile logic
- Indie developers wanting a flexible, extensible card system
- Educators and hobbyists exploring card game design in Unity
What You Get:
- Core scripts for DeckManager, Hand, Pile, Card, and CardTemplate
- Utility classes for poker hand detection and deck visualization
- Sample scenes demonstrating typical usage
- Detailed documentation and example workflows
Unlock your card game's potential with Deck Simulator — your all-in-one card system for Unity!