Delayed Actions
Hate Coroutines? Hate single use countdowns? Me too. Delayed Actions is single: Do A after X seconds. Thats it.
by Miguel Lazaro Gil
Price History +
This tool can be used in any game, any project.
With Delayed Actions you can perform an Action (delegate) at a given time.
Common uses/replacements:
- One time cooldowns
- Periodic cooldowns
- Visual player feedback/animations
- Gameplay flow events
- Delayed scene loading and unloading, fade in/outs
- Random timer events, ambient sounds