Directional Zoom


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Unity Camera zooms in all directions, which for most of the time is not what you want.

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by Cyborg Assets


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===== 50% DISCOUNT =====

Unity Camera zooms in all directions, which for most of the time is not what you want.


- for example, in a 2D platformer, you want the camera to zoom out only from the top, showing more sky BUT not more ground.


with this asset, simply add a component to the camera, and now, the camera zooms only in the direction you want without adding or changing any code.

 

Smooth Zoom
- it also comes with a smooth zoom component, allowing you to smoothly zoom by caling a single method.

 

Examples:
- in a 2D platformer, you want to zoom out showing only more of the level ahead of player (instead of level behind him)


- a space shooter where you want to show more of the level above the space ship not below it.


Features:
- let the camera zoom only in the direction you want
- you don't have to add or change a single line of code
- supports 2D orthographic cameras.
- experimental support of 3D perspective cameras (check online docs).


- provides a smooth zoom script allowing you to smoothly zoom by calling a single line of code.


- source code available
- supports unity 5
- online documentation / video tutorial.


for any questions or suggestsions, contact us:
customer.cyborgAssets@gmail.com

 

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