Easy Root Motion for Unity3D
This asset has a customizable root motion algorithm and helper classes to allow the implementation of movements on player characters and AI characters.
by MilkyWay Studio 3D Tech
Price History +
- This asset configures the Animator class to work with a custom root motion algorithm.
The root bone of all animations doesn't need to be in the same position.
- It is possible to use animations directly from MOCAP/MIXAMO website.
- It comes with a custom move algorithm, to allow the character move without flickering when colliding with an obstacle.
- The asset comes with a NavMesh integration example.