Editable Asset Attribute
The CreateEditableAsset attribute allows you to directly create, clone, and edit ScriptableObjects right from the property field in the Unity Inspector.
by Not Good Enough
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The CreateEditableAsset attribute simplifies the management of ScriptableObjects by enabling direct editing, cloning, and creation within the Unity Inspector. This package is designed for Unity developers looking to streamline asset management without manually handling each ScriptableObject.
Dependencies:
This asset requires the Visual Scripting package to function correctly. Please ensure that Visual Scripting is installed in your project via the Unity Package Manager.