Editor Aider – The Lost Jigsaw


Why are these not built-in?

Some editor operations are not so easy by default, or the button’s ...


by Wanzyee Studio


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Why are these not built-in?

Some editor operations are not so easy by default, or the button's just so small.

These make it more handy by hotkeys, and may be added if I found other demands.

EventDrawer:
- Make UnityEvent reorderable and foldable by default.
- Just import and forget it, it works.

InspectorHelper:
- Toggle debug or lock state by hotkeys.
- Open new Inspector for specified object.
- Used to edit multiple objects individually.

GameViewHelper:
- Resize the GameView to specified pixels.

ConsoleHelper:
- Clear Console logs by hotkey.
- The button is so far away when testing.

TabNavigator:
- Switch or close the window tab by hotkeys.
- Just like using a browser.

ObjectLocker:
- Toggle object editable state by hotkey.

ObjectGrouper:
- Group or ungroup scene objects by hotkey.
- Make hierarchy arrangement better.

SelectionFilter:
- Select assets filtered by type or label.
- The search bar isn't so handy sometimes.

Remarks:

Many of these use reflection, the work period is not guaranteed.

Feel free to change the hotkey by modifying the source code.


See also:
- Support and operation manual
- Technical documentation
- Unity forum thread