Essential Kit for PlayMaker – IAP, Leaderboards, Cloud Save, Notifications etc..


Essential Kit PlayMaker Integration brings mobile features like IAP, Leaderboards, Achievements, Notifications, Cloud Save, Sharing, Web View, Deep Links, Background Tasks, App Updates, and Rating.


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| This Integration asset requires Essential Kit and PlayMaker


Essential Kit PlayMaker Integration is an add-on asset for Unity developers who use PlayMaker and want to access powerful native mobile features without writing code. It bridges Essential Kit V3 with PlayMaker, exposing all major native functionalities as easy-to-use PlayMaker Actions for iOS (iPhone, iPad, iPod Touch), tvOS, Android, and Android PC (Beta).


Whether you are building a rapid prototype, a casual mobile game, or a scalable live service title, Essential Kit PlayMaker Integration lets designers and non-programmers implement in-app purchases, cloud save, leaderboards, achievements, notifications, deep linking, app updates, rating prompts, background tasks, media sharing, native dialogs, network monitoring, and in-app web views entirely through PlayMaker FSMs.



✅ Future Ready

  • Supports latest OS versions and SDKs including iOS 18 and Android API Level 35
  • Minimum Deployment supports iOS 15+ and Android 5.0 (API Level 21) and above

🌟 450+ five-star reviews

Used by 25,000+ developers worldwide


✨ Highlights

✔ Visual Scripting Friendly API using PlayMaker Actions

✔ No Coding Required for Native Features

✔ Editor Simulation for Most Features

✔ Auto Manifest and Dependency Handling

✔ Selective Feature Enablement to Keep Builds Lightweight

✔ Full ASMDEF Support

✔ Full Source Code Included

✔ Detailed PlayMaker Focused Tutorials

✔ Works with Unity Cloud Build and Batch Mode

✔ Actively Supported Since 2015 🚀


📌 Important Links

Installation Guide | Upgrade Guide | Getting Started Guide

Unity Forum Thread | Tutorials | API Reference | Support | Roadmap


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🔥 PlayMaker Features


📒 Address Book Actions

  • Fetch user contacts via FSM actions
  • Apply constraints like email or phone availability
  • Pagination support through PlayMaker variables

📌 App Shortcuts Actions

  • Add or remove app icon shortcuts dynamically
  • Configure shortcut icons and actions visually

📢 App Updater Actions

  • Detect available app updates
  • Optional or force update prompts via FSMs

🛒 Billing Services Actions (IAP)

  • Fetch product details using PlayMaker actions
  • Supports Consumable, Non-Consumable and Subscription products
  • Multiple offers supported with unified FSM flow
  • Restore purchases with success and failure events
  • Uses StoreKit v2 on iOS and Billing Client 8.0.0 on Android
  • Promo code redeemed purchases supported

☁️ Cloud Services Actions

  • Sync game data across devices using FSMs
  • Automatic support for iCloud and Google Saved Games
  • Supports multiple primitive data types

🔗 Deep Link Actions

  • Universal Links and App Links support
  • Custom URL scheme handling
  • Retrieve deep link data directly into FSM variables

🏆 Game Services Actions

  • Authentication via Game Center and Google Play Games Services
  • Submit scores to leaderboards
  • Unlock and track achievements
  • Custom UI support for leaderboards and achievements
  • Tag leaderboard scores using FSM variables

📷 Media Services Actions

  • Capture, select, and save images or videos
  • Supports multiple formats
  • Handles permissions automatically where applicable

🖥️ Native UI Actions

  • Native alert dialogs with buttons and input fields
  • Date and Time Picker actions

🌐 Network Services Actions

  • Check online or offline status
  • Event-based connectivity change callbacks

🔔 Notification Services Actions

  • Local and Push Notifications via FSMs
  • Time-based and calendar-based scheduling
  • Custom payload keys for advanced workflows
  • Repeat scheduling with reboot persistence

⭐ Rate My App Actions

  • Auto-prompt users based on FSM conditions
  • Native store rating dialogs
  • Optional pre-confirmation dialog support

📤 Sharing Actions

  • Generic share sheet actions
  • Share text, images, videos, and files
  • Multiple attachment support

⏳ Task Services Actions

  • Run background tasks using FSMs
  • Automatic handling of background execution limits

🛠️ Utility Actions

  • Open application settings
  • Open app store listing

🌍 Web View Actions

  • Load local or remote web pages
  • Custom size configuration
  • Evaluate JavaScript from FSMs
  • Receive messages from web content
  • Access native file dialogs and camera

📌 Notes

  • Requires Essential Kit V3
  • Add "com.unity.nuget.newtonsoft-json": "2.0.0" or higher to Packages/manifest.json
  • For tvOS, Address Book, App Shortcuts, Media Library, Web View, Date Picker, and Sharing are not supported due to platform limitations. FSM actions for these features safely return no-op results.

💡 Why Choose This Integration?

✅ Designed Specifically for PlayMaker Users

✅ Zero Native or C# Coding Required

✅ Fastest Access to New Essential Kit Features

✅ Automated Setup and Dependency Management

✅ Future-Proof with Open Sourced Components


Still comparing options? See how Essential Kit stacks up:


Questions? Contact our support team


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Essential Kit PlayMaker Integration

The complete native mobile solution for PlayMaker powered Unity developers.


Disclaimer: iOS is a trademark of Apple Inc. Android is a trademark of Google LLC. Unity is a trademark or registered trademark of Unity Technologies or its affiliates. This product is not affiliated with or endorsed by Apple, Google, or Unity.