Fable: Stylized Nature Toolkit


Mobile uses the same code paths but is lightly tested. ... The sky draws the same clouds overhead. Sky: a stylized gradient sky with sun, moon and stars on a day/night cycle that also ...


by TheyCallMeAlfred


Price History +

Stylized grass, wind, clouds and sky for Unity 6 URP. A simple setup with one rig: grass sways and parts around characters, cloud shadows drift, and the sky turns from day to night on one clock.

Features

  • Wind, Sky, Clouds and Grass modules on one rig, with a tabbed, searchable inspector.
  • GPU grass from compute shaders, with an automatic CPU fallback.
  • Spline grass (strips and fills), grass interaction (up to 64 objects at once), ground colour blending, distance fade and quality presets.
  • Cloud shadows through the sun's light cookie, matched by the sky's clouds.
  • Day/night sky with sun, moon and stars, driving ambient light, fog and post-processing.
  • Works with Domain Reload disabled.
  • Core Demos sample: six rooms.

Requirements

  • Unity 6000.0 or newer, URP 17.0 or newer. Built-in and HDRP are not supported.
  • Light Cookies on the URP asset, for cloud shadows. Fable Setup turns them on.

Supported platforms

  • Editor: Windows and macOS.
  • WebGL tested (WebGPU and WebGL 2). Without compute shaders, grass uses a CPU path about 3x slower.
  • Mobile uses the same code paths but is lightly tested.

Fable is a stylized environment rig for Unity 6 and URP. One Fable object runs four modules that share one wind and one clock, so everything in the scene moves together.


Grass: GPU-instanced blades on any mesh, or drawn along a spline as strips and filled areas. Five ready-made looks (Meadow, Lawn, Savanna, Frost, Blossom). Objects push the blades aside and leave a wake, and the grass can blend its colour with the ground beneath.


Wind: one breeze and gust field that the grass, the clouds and your own shaders all follow.


Clouds: drifting cloud shadows cast through the sun, with no geometry and no extra shadow pass. The sky draws the same clouds overhead.


Sky: a stylized gradient sky with sun, moon and stars on a day/night cycle that also drives ambient light, fog and post-processing.


Everything is edited in one tabbed inspector, with search, presets and one-click copies of any preset.


Fable Setup checks your project and adds a working rig to your scene in one click.


The Core Demos sample has one small room per feature, with steps to click through and live controls.


Full C# source included.


Documentation

Online manual: https://alfredwooden.github.io/fable-docs/

Offline copy included in the package (Documentation~/Fable.md).


Support - Discord