Feel Craft : Trial Version
Breathing : subtle position movement ... How to think about juice and how to juice a combat scene (~25 min) Make and Juice a Resource Bar (~22 min) Juice a Breakout Game (~10 min)
by Coding Mojo
Price History +
Simplest way to improve your Game Feel and Juice Out your games.
Juice your games with reusables and customizables building blocks. No complex setup. No specific requirements. Just straight forward.
This free trial version has limited features and is less optimized than the full paid version
Included in trial version :
- Effects related to transform position and scale. In both world and local space.
Exemple of usages :
- Camera Shakes
- Knockback : quick displacement from an impact
- Wobble : rhythmic side-to-side movement
- Breathing : subtle position movement
- Squash & stretch
- Shrink : scale down when disappearing
- etc ...
Of corse, you can combine any number of effects for even more juice !
How it works :
- Add the Feel component to your GameObject
- Compose an animation group from multiple animation layers
- Reuse your group over all your application
- Trigger the juice with one single line of code, from anywhere, on one, many or even all your GameObjects
Tutorials :