Feel Speak


Create dialogue that can be felt. Tell stories the right way.


by Stylish Esper


Price History +

Documentation | Contact | Discord


DEV NOTE

I am fully open to requests and suggestions. Feel free to contact me through Discord, my website, or email to share your thoughts and experiences.


WHAT IS FEEL SPEAK?

Feel Speak is a node-based dialogue system with a strong emphasis on expressing character emotions. It’s designed to be fully customizable and flexible, making it a great fit for any game genre—whether it’s a visual novel, RPG, FPS, or anything else.


Try out the lite version if you're unsure if this is a good fit for your project.



FEATURES

  • MANAGE DIALOGUES: Create unlimited dialogues with a graph of any size and organize them right in the Unity editor.

  • NODE-BASED: Easily set up your dialogues without writing a single line of code! Choose from a variety of simple, versatile nodes—like the Action node, which lets you trigger any method during dialogue, and the Nest node, which allows you to embed one dialogue graph within another.

  • NON-LINEAR: Create branching, non-linear dialogue with the help of Choice and Boolean nodes.

  • TEXT CONTROL: Utilize the custom text tags like <speed>, <instant>, and <pause> to have full control over your dialogue text!

  • VOICE LINES: If your use case requires voice lines, Feel Speak allows you to assign one to each dialogue.

  • LOCALIZATION: Fully supports localization of both dialogue and voice lines.

  • FAST-FORWARD: Allow players to fast-forward dialogue and skip any active voice lines.

  • EMOTIONS: Create any number of unique emotions and effortlessly have characters express them during dialogue.

  • EXPRESSION OPTIONS: Emotions can be expressed through text, sound, animations, and with the emotion bubble.

  • CHARACTERS: Define your characters with ease and set unique emotion profiles for each of their emotions.

  • PRE-BUILT UI: Jump right in with a ready-to-use interface that you can customize to your liking!

  • SPRITE CYCLE: Display up to two character sprites in the UI, automatically cycling through the most recent speakers.

  • TEXT SEARCH: Too much dialogue? Quickly find specific nodes using deep text search.


OTHER DETAILS

  • Works in Built-In RP, URP, and HDRP.

  • Works on any platform.

  • Tested in Unity Editor versions 2022 and Unity 6 (does not work in any version below).