Feel Speak Lite – An Emotion-Based Dialogue System


Create dialogue that can be felt. Tell stories the right way.


by Stylish Esper


Price History +

Documentation | Contact | Discord


DEV NOTE

I am fully open to requests and suggestions. Feel free to contact me through Discord, my website, or email to share your thoughts and experiences.


WHAT IS FEEL SPEAK?

Feel Speak is a node-based dialogue system with a strong emphasis on expressing character emotions. It’s designed to be fully customizable and flexible, making it a great fit for any game genre—whether it’s a visual novel, RPG, FPS, or anything else.


This is the lite version of Feel Speak.



FEATURES

  • MANAGE DIALOGUES: Create unlimited dialogues with a graph of any size right in the Unity editor.

  • NODE-BASED: Easily set up your dialogues without writing a single line of code!

  • NON-LINEAR: Create branching, non-linear dialogue with the help of the Choice node.

  • TEXT CONTROL: Utilize the custom text tags like <speed>, <instant>, and <pause> to have full control over your dialogue text!

  • VOICE LINES: If your use case requires voice lines, Feel Speak allows you to assign one to each dialogue.

  • FAST-FORWARD: Allow players to fast-forward dialogue and skip any active voice lines.

  • EMOTIONS: Create any number of unique emotions and effortlessly have characters express them during dialogue.

  • EXPRESSION OPTIONS: Emotions can be expressed through text, sound, and animations.

  • CHARACTERS: Define your characters with ease and set unique emotion profiles for each of their emotions.

  • PRE-BUILT UI: Jump right in with a ready-to-use interface that you can customize to your liking!


OTHER DETAILS

  • Works in Built-In RP, URP, and HDRP.

  • Works on any platform.

  • Tested in Unity Editor versions 2022 and Unity 6 (does not work in any version below).