Fish-Net: Networking Evolved


Fish-Networking offers fantastic performance and more features than any other free Unity networking solution.


by FirstGearGames


★★★★★ star rating
Price History +

Forum | Documentation | GitHub | Discord | Sponsor


Fish-Networking is a free open source, easy to use, feature rich HLAPI networking library for Unity. Our product is created and maintained by a professional game developer, and improved regularly through community feedback and submissions.


Fish-Networking is faster and provides more features than any other free networking solution. With FishNet you can scale larger while saving over 70% in server fees compared to competitors, and access free features commonly only seen in expensive products.


Develop games on Fish-Networking for massively multiplayer, competitive arcade, shooters and more.


We fully support Unity LTS for 2019, 2020, 2021, 2022, and have no known issues with 2023!


Our features are endless!

• Rigidbody controllers and real-time physics interactions support!

• Zero hotpath allocations.

• Built-in client-side prediction with examples!

• Nested network objects.

• SyncVar, SyncObject, RPCs.

• Synchronize more data types.

• Clear and completely commented API and XML.

• Fast domain reload support.

• Quick and easy addressables support.

• Powerful single, additive, stacked scene management.

• Advanced area of interest and level of detail system.

View a comparison list here!


WebGL, WebRTC, Steam, Epic Online Services, Unity Relay, LAN, and more are included with Fish-Networking through our free plug-ins.


Free with your support. Reviews, spreading the word, contributing code, finding bugs, and becoming a sponsor all help Fish-Networking grow. Our Discord is an inviting environment for you and your team, and sponsorship is available if you would like to contribute financially.