Footstepper
Footstepper - Lightweight Footsteps Solution. Automatically plays realistic footstep sounds based on surface materials and character movement or animations with zero coding required.
by HyyderWorks
Price History +
Footstepper is a lightweight, professional footstep audio system that automatically detects surface materials and plays appropriate footstep sounds. This plug-and-play solution works out-of-the-box with both Unity Terrain and mesh surfaces, requiring zero programming knowledge.
Fully Customizable Content:
- Works with any audio clips you provide
- Supports unlimited surface types and materials
- Configurable volume, pitch variation, and timing per surface
- Easy-to-use ScriptableObject database for organizing all footstep data
The system includes smart animation event integration that prevents audio conflicts during blend trees and layered animations, making it ideal for complex character controllers while maintaining its lightweight footprint.