Game State & Interaction Debugging Toolkit
- Local evidence, samples, and deterministic reports. ... IMPORTANT ... - Play-Mode Asset Firewall ... The toolkit does not replace a network profiler, choose game state automatically, or ...
by Kevin Bjorvand
Price History +
PRODUCT TYPE
- Bundle of five complete Editor and runtime debugging tools.
REQUIREMENTS
- Unity 2022.3 LTS or newer.
- Multiplayer recording integrates through the included provider API or schema.
- No external account, subscription, or hosted service required.
INCLUDED TOOLS
- UI Input X-Ray
- Inspector Event Link Doctor
- Animator State Fuzzer
- Multiplayer State Divergence Recorder
- Play-Mode Asset Firewall
SHARED CAPABILITIES
- Explainable findings with project context and next actions.
- Local evidence, samples, and deterministic reports.
- Safe workflows that preserve source assets until the user acts.
IMPORTANT
- Multiplayer results cover only the state supplied by the integration.
- Animator and interaction fuzzing cannot prove every runtime sequence is correct.
Debug interaction failures as one connected state problem. Game State & Interaction Debugging Toolkit combines five complete tools for input routing, Inspector event links, animator transitions, multiplayer divergence, and play-mode asset protection.
**Complete tools included**
- UI Input X-Ray
- Inspector Event Link Doctor
- Animator State Fuzzer
- Multiplayer State Divergence Recorder
- Play-Mode Asset Firewall
Follow an input through UI routing, find missing or stale event targets, exercise animator transitions, compare recorded peer state, and prevent play-mode work from silently changing source assets.
Each tool stays focused and can be used independently. The toolkit does not replace a network profiler, choose game state automatically, or repair project logic without review.