Generic Reference


Create direct reference to variables inside other GameObject in the editor.


by Cobaye Studio


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Generic reference are useful for prototyping. You can connect different components without the need for strong dependency between them and make your code more reusable. Instead of having a reference to a specific component type when you only need to use a simple variables (int, float, vectors, …), you can create a reference to a variable type (int, float, …) inside any kind of unity Object and make the connection in the editor.