GPU Damage Text
Included content - Runtime manager and public spawn API ... Requirements and limitations ... - Built-in Render Pipeline and Universal Render Pipeline; HDRP is not officially supported
by JoyLink Studio
Price History +
- Version 1.3.0
- Minimum Unity version: 2022.3 LTS
- Render pipelines: Built-in and URP. HDRP is not officially supported.
- Runtime: one manager, GPU-driven world-space text rendering, configurable capacity and character spacing.
- Styles: motion, color, scale, alpha and lifetime settings for Damage, Heal, Critical, Miss and Immune.
- Resources: default material, numeric atlas, font asset, style sheet and quality preset; optional resource-provider integration.
- Default numeric character set: 0-9, +, -, x, ., ?, %. Provide a custom atlas for additional characters.
- Samples: six scenes plus an asset-only font customization reference; benchmark scripts are included for measurement on your own target hardware.
- Dependencies: no third-party Asset Store package is required; Addressables is optional.
- Documentation: English and Simplified Chinese Markdown guides included in the package. Quick-start overview and contact: https://lexianggame.cn/#guide
GPU Damage Text renders world-space combat numbers through a single manager, without creating one UI object or GameObject per floating number.
Configure motion, color, scale, fade and duration for Damage, Heal, Critical, Miss and Immune feedback. Use direct asset references or optional key-based resource providers to integrate the system into your project.
Included content
- Runtime manager and public spawn API
- Default material, numeric font atlas, style sheet and quality preset
- Six sample scenes: Basic World Space, Position Sources, Resource Provider, Stress Test, Mobile Stress Lab and Performance Comparison
- Font Customization Reference assets (atlas and JSON; no scene)
- English and Simplified Chinese setup, customization and troubleshooting documentation
Requirements and limitations
- Unity 2022.3 LTS or newer; import and Shader checks performed with 2022.3.62f3 and 6000.4.5f1
- Built-in Render Pipeline and Universal Render Pipeline; HDRP is not officially supported
- The default font targets digits and common numeric symbols. Alphabetic or localized text requires a suitable custom font atlas; text types do not automatically provide word labels
- Addressables is optional, not required
- Stress-test presets demonstrate configurable workloads. Frame rate and capacity depend on hardware, resolution, render pipeline and settings; no fixed frame-rate guarantee is made
Website: https://lexianggame.cn/
Support: zhangluohan2016@gmail.com